Lyosha 'Roman' Romanov

Security, Hostile Life form expert.

Description:

Male Gnome Paladin (Undead Scourge) 4
LG Small Humanoid (Gnome)
Hero Points 1
Init 2; Senses Low-Light Vision; Perception +1


DEFENSE

AC 17, touch 11, flat-footed 17   (6 armor, 1 size)
hp 36 (4d10
8)
Fort 10, Ref 5, Will 7
Defensive Abilities Defensive Training; Immune fear, disease

OFFENSE

Spd 15 ft.
Melee
1 Lance 9 (1d65/20/x3) and
   Lucerne Hammer 8 (1d104/20/x2) and
   Unarmed Strike 8 (1d23/20/x2)
Special Attacks Smite Evil (2/day)
Spell-Like Abilities Dancing Lights (1/day), Detect Evil (At will), Ghost Sound (1/day), Prestidigitation (1/day), Speak with Animals (1/day)
Paladin (Undead Scourge) Spells Known (CL 1, 8 melee touch, 5 ranged touch):
1 (1/day) Know the Enemy

STATISTICS

Str 16, Dex 10, Con 14, Int 8, Wis 8, Cha 18
Base Atk 4; CMB 6; CMD 16
Feats Mounted Combat, Ride-by Attack
Traits Reactionary, Sacred Conduit
Skills Acrobatics -3, Climb 0, Craft (Clockwork) +1, Escape Artist -3, Fly -1, Handle Animal +11, Perception +1, Ride +4, Stealth +1, Swim +0
Languages Common, Gnome, Sylvan
SQ Aura of Courage (10’ radius) (Su), Aura of Good (Ex), Channel Positive Energy 2d6 (3/day) (DC 17) (Su), Divine Grace (Su), Gnome Magic, Hatred, Hero Points (1), Illusion Resistance, Lay on Hands (2d6) (6/day) (Su), Mercy: Sickened (Su), Smoked Goggles, Weapon Cord, Weapon Cord
Combat Gear
1 Lance, Lucerne Hammer, Masterwork Breastplate; Other Gear Alchemist’s fire (flask), Backpack (5 @ 5.75 lbs), Bedroll, Bit and bridle, Chain (10 ft.), Cleric’s vestments, Flask, Flint and steel, Holy symbol, silver: Durann, Holy water (flask), Manacles, Potion of Barkskin 2 (2), Potion of Cure Light Wounds (3), Potion of Hide From Undead (2), Potion of Protection From Evil, Pouch, belt (2 @ 6 lbs), Pouch, belt (3 @ 4.5 lbs), Rope, silk (50 ft.), Saddle (Riding), Saddle, Exotic (Military), Smoked Goggles, Waterskin, Weapon Cord, Weapon Cord

TRACKED RESOURCES

Channel Positive Energy 2d6 (3/day) (DC 17) (Su) – 0/3
Dancing Lights (1/day) (Sp) – 0/1
Ghost Sound (1/day) (Sp) – 0/1
Lay on Hands (2d6) (6/day) (Su) – 0/6
Potion of Barkskin +2 – 0/2
Potion of Cure Light Wounds – 0/3
Potion of Hide From Undead – 0/2
Potion of Protection From Evil – 0/1
Prestidigitation (1/day) (Sp) – 0/1
Smite Evil (2/day) (Su) – 0/2
Speak with Animals (1/day) (Sp) – 0/1

SPECIAL ABILITIES

Aura of Courage (10’ radius) (Su) You are immune to Fear. Allies within 10 feet save at +4 vs Fear.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Channel Positive Energy 2d6 (3/day) (DC 17) (Su) A good cleric can channel positive energy to heal the living and injure the undead; an evil cleric can channel negative energy to injure the living and heal the undead.
Dancing Lights (1/day) (Sp) With Charisma 11
, cast Dancing Lights once per day.
Defensive Training (4) +4 dodge bonus to AC against monsters of the Giant type.
Detect Evil (At will) (Sp) You can use Detect Evil at will (as the spell).
Divine Grace (Su) You gain your Charisma Bonus as a bonus to all saving throws.
Ghost Sound (1/day) (Sp) With Charisma 11, cast Ghost Sound once per day.
Gnome Magic 1 to the save DC of all illusions spells you cast.
Hatred +1 racial bonus to attacks against humanoids of the reptilian and goblinoid subtypes.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Illusion Resistance +2 racial bonus to saves against illusions.
Immune to Fear (Ex) You are immune to all fear effects.
Immunity to Disease You are immune to diseases.
Lay on Hands (2d6) (6/day) (Su) You can heal 2d6 damage, 6/day
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Mercy: Sickened (Su) When you use your lay on hands ability, it also removes the sickened condition.
Mounted Combat Once per round you can attempt to negate a hit to your mount in combat.
Prestidigitation (1/day) (Sp) With Charisma 11
, cast Prestidigitation once per day.
Ride-by Attack You can move – attack – move when charging mounted.
Smite Evil (2/day) (Su) +4 to hit, +4 to damage, +4 deflection bonus to AC when used.
Smoked Goggles +8 save vs. visual effects, -4 sight-based Perception and you treat all opponents as having 20% concealment.
Speak with Animals (1/day) (Sp) Speak with Animals 1/day.
Weapon Cord Attached weapon can be recovered as a swift action.
Weapon Cord Attached weapon can be recovered as a swift action.

Bio:

NPCs

  • GNOMEBANE
    Roman failed his first exorcism and is now constantly followed by gnomebane, a delusional goblin reverent who in life believed he was a great red wyrm.
  • DUNYASHA
    A gnome mechanical that Roman has had a held a flame for since their adolescence.
    She currently resides in the free city repairing warjacks.

Lyosha 'Roman' Romanov

Age of worms (DSP) SteampunkAutolycus